Metaverse Training: Reimagining the Future of Learning and Development
The metaverse is a new reality advancing the tide of web3, bringing real-life concepts into the digital space for enhanced virtual experiences. According to Verified Market Research, there was a $27.21 billion metaverse market in 2020 which is projected to grow at a 39.1% CAGR between 2022 and 2030. The metaverse is a technology fostered by AI, ML, and blockchain that is set to revolutionize education and learning in a completely new experience. This is why the media today is filled with many opportunities for metaverse training. In addition to that, PWC predicts AR and VR software will significantly impact 23 million jobs worldwide, indicating a growing need for metaverse training. This signifies that companies aspiring to become “future resilient” will use the metaverse’s power to boost their corporate training.
The disruptive innovation of metaverse mixed-reality learning environments can dramatically improve training, development and learning. Companies are increasingly shifting to remote and hybrid workplace environments, and this emphasizes executives not only recognize the need for but also embrace new ways to train, sustain and develop their employees to remain competitive and agile.
This article discusses how the use of the metaverse in training will bring a new dimension to the training and learning industry. But before we dig deeper, let us begin by understanding the basics of the metaverse and its related technologies.
- What is metaverse?
- Technologies behind metaverse
- Benefits of metaverse training
- Use cases of metaverse training
- Metaverse training capabilities in corporate training
What is metaverse?
A metaverse technically refers to a virtual collective space created by the convergence of virtual digital and physical reality. We can consider the metaverse as the next iteration of the internet. The metaverse is neither device independent nor owned by one vendor. It is a virtual economy that can be enabled using digital currencies and non-fungible tokens.
Metaverses are a combination of multiple technologies and trends, which include virtual reality, augmented reality, flexible work styles,head-mounted displays (HMDs), spatial computing, an AR cloud, 5G, artificial intelligence(AI), and the Internet of Things (IoT).
The following factors make metaverse a strategic trend in the tech sphere:
- Web3: It is a technology stack that allows users to create decentralized web applications and manage their identity and data. Metaverse and web3 complement each other in an ecosystem or community where value is exchanged among people or organizations – sometimes in combination.
- Spatial computing: It can be described as a three-tiered technology stack that allows users to experience the intersection between the digital and physical worlds.
- The digital twin of a person (DToP): This allows you to see the exact same person as you in real time and also allows for near-real-time multipresence. You can be in multiple places simultaneously in both digital and physical spaces.
- The digital twin of a customer (DToC) – It is a dynamic virtual representation of a customer that simulates and learns from other customers to anticipate and emulate their behavior. Customers can be individuals, persons, groups, or machines.
Technologies behind metaverse
1.VR, AR and Extended Reality
Virtual reality
Virtual reality is the most popular metaverse technology as it simulates real-life situations, including real-world applications like social networking, education and job training. The metaverse can disrupt businesses by providing a VR-based wearable that enables individuals to travel to another virtual world from the comfort of their homes. Facebook Horizons is one example that allows users to explore virtual realms, interact with others from around the globe, allow them to face entertainment challenges and even create their own. It allows users from around the globe to share a virtual space, regardless of where they are located. Some of the most popular VR headsets include the Oculus Quest and HTC Vive.
Augmented reality
The metaverse’s primary technology augmented reality is an experience where designers augment aspects of the user’s world with computer-generated data. Advanced artificial intelligence allows AR contact lenses and AR glasses to augment the world and support virtual assistants. With the aid of this AI, users would be able to navigate the real and the virtual worlds. For instance, they could take a 3D hotel tour or research the location of the hotel that interests them using reality platforms and technology thanks to the metaverse. Before making a booking, travelers can use their 3D digital avatar to take a virtual tour through a hotel room.
Extended reality (XR)
Extended reality is a metaverse concept that includes augmented reality, virtual reality and mixed reality. Roblox, Fortnite, and ZEPETO all use extended reality on flat screens. Extended reality can be used in many industries, including gaming. There are many case studies that show instructional content using AR/VR simulations, tools that integrate AI and location features, and tools that use translation features. All of these make use of improved hardware performance. The US Army has used a virtual reality dome for military instruction for many years.
2. Artificial intelligence/Machine learning
Artificial intelligence
AI technology is a tool that can be used to create metaverse assets. These include characters, landscapes and buildings, as well as character routines. In the future, more advanced AI capabilities could be integrated with gaming engines like Unreal Engine. We can automate software-development processes using AI, allowing users to create more sophisticated assets in the metaverse with less effort. AI can also be used to audit and secure smart contracts. Creating an engaging, real, and scalable metaverse experience will be difficult without AI. Companies like Meta work with think tanks and ethics organizations to reduce the risks of AI while not limiting its promise.
Avatars
Avatars are one of the most popular and intriguing concepts in the metaverse. AI can create avatars that look extremely real and accurate by analyzing 2D user photos or 3D scans. Companies like Ready Player Me are already using AI to create avatars for their metaverse.
Digital human
Metaverse’s digital humans are chatbots that respond to user actions in VR. It is made using AI technology and is integral to metaverse architecture. They are non-playing characters (NPCs) that users or players control.
Language processing
Users will be able to interact freely in the metaverse with the help of AI, which is able to understand natural languages such as English and convert them into machine-readable formats. The output or response is generated after an analysis which is then converted back into English and sent to you.
3. Blockchain
The metaverse is blockchain-based, which means it allows users to access any digital place without a central authority. Blockchain has been proven effective in six critical metaverse categories: digital proof of ownership, digital value transfer, governance, accessibility, digital collectibility, and interoperability. Blockchain technology is an attractive option for the metaverse because it offers cost-effective and transparent alternatives. It can be used in the metaverse to create virtual currencies, real estate, non-fungible tokens, self-identity, authentication and real estate. The metaverse has cryptocurrency to aid in the establishment of a new digital economy.
Blockchain games often have assets in the form of cryptocurrencies with their owners verified. For example, NFT and crypto tokens are stored in the chain in a decentralized manner because of their web3-oriented and decentralized capabilities. Here players have complete control and ownership of the game.
4. Internet-of-things (IoT)
The IoT will allow the metaverse to interact and evaluate the real world. Metaverse’s IoT applications aim to collect and share data from the real world. The Internet of Things can connect the 3D environment with many real-world devices, allowing for real-time simulations within the metaverse. IoT may use AI and machine learning to improve the metaverse environment further. Metaverse will be able to act as a 3D interface for IoT devices. This will allow for an individual IoT user experience. The world will be able to make data-driven decisions with minimal training using both metaverse and IoT.
5. Brain-computer interfaces
Brain-computer interface technology is key to the metaverse. It allows users to control avatars and other objects. Users’ brain signals can also control digital transactions. This technology is expected to be adopted first by the video game and worker productivity sectors. In the early years of the metaverse, this technology won’t play a major role. Some early adopters might use brain-computer interfaces to link with the neocortex in the middle of the 2030s. The neocortex is an area of the cerebral cortex responsible for higher cognitive functions.
6. 3D reconstruction
Metaverse 3D reconstruction will allow buyers to look at potential new homes online and make purchase decisions without ever having been inside. It addresses the major problems of the metaverse by using 3D reconstruction to create realistic-looking environments with a digital setting that looks as close as possible to the real thing. You can create 3D photorealistic models online of buildings, locations and other items with advanced 3D cameras. The 3D spatial data and 4K high-resolution photos are then sent electronically to computers. They create a virtual copy for users to view in the metaverse. These digital duplicates of real-world objects can also be called digital twins.
7. 5G
The metaverse is a manifestation of web3 that allows for real-time interaction. To create the metaverse, you will need to have extremely fast internet connections, bandwidth and latency. This is especially important when the user enters large virtual worlds with very detailed textures and high polygon counts. 5G offers extremely high millimeter-wave frequencies, which opens up opportunities for VR experiences with touch and AR experiences that allow visitors the opportunity to have in-depth conversations with AI characters in real time. It could also help with global reaches, such as roaming capabilities, enhanced render detail (LOD), easy API binding-in and developer platforms.
Comprehensive development services for diverse future-ready metaverse projects.
Benefits of metaverse training
One of the fastest-changing areas in IT is employee training. Not only IT, but it is also a part of almost every domain. Innovative technologies require a wider range of learning opportunities. The key pillars of maintaining up-to-date training software are user-friendliness, adaptability and quick onboarding. Because of time scarcity, staff must be prepared quickly for their jobs. Metaverse training promises the best benefits for both employees and employers. Employers should consider the many benefits of metaverse training, not only because it is fast but also offers a variety of other advantages in a changing environment of employee training. The metaverse is capable of offering the following benefits in the training space, some of which have already been put to use.
Metaverse training can be up to four times faster
US workers spend only 1% of their workweek on training and development. So, employers need to ensure that this time is used productively. This is where VR can be a great help in metaverse training. With VR learning, it’s possible to ensure what takes two hours to teach in the classroom can be delivered in just 30 minutes. Further, virtual learners can learn three times faster than classroom learners if you take into account the extra time required for the preparation and review of the training.
Metaverse learners feel more confident applying the lessons they have learned
Confidence is key to success when learning soft skills. Many wish they could practice managing difficult situations in a safe setting which is possible with VR. In the metaverse, VR-based training is more effective because it allows learners to practice in a low-stress, immersive environment. This results in greater confidence and a better ability to apply the learning to the real world. According to PWC study virtual reality in metaverse training made learners up to 275% more confident in their ability to apply the learning they have received. This is a 40% increase over traditional classroom training and 35% over e-learn.
VR content is more emotionally resonant with employees
Emotions can make people connect, understand, and retain information more deeply. This was evident during the VR study and multiple BXT(Business, Experience and Technology) experiences where it was discovered what is most important. VR simulation-based learning allows individuals to feel like they have had a meaningful experience. V-learners felt 3.75x more emotionally connected to the study material than classroom learners and 2.3x more connected than e-learners. In a survey, three-quarters of respondents said that the VR course on diversity and inclusion gave them a wake-up call and made them realize that they weren’t as inclusive as they thought.
Metaverse learners are more focused
Learners today are impatient, distracted, and overwhelmed. Many learners won’t watch a video for the entire duration. However, users are less distracted by VR learning. VR headsets allow users to see and experience immersive simulations. There are no distractions or options to multitask. A study found that VR-trained employees were four times more attentive during training than their e-learning peers and 1.5 times more focused than their classmates in the classroom. Learning is more effective when learners can immerse themselves in VR experiences. This results in better learning outcomes.
Metaverse learning is more cost-effective when scaled up
When VR is used correctly, the value it brings to your business is obvious. VR-based metaverse training can be cost-effective when it is delivered to sufficient learners. It is essential that VR content be accessible to enough learners in order to make it cost-effective. As per data collected from a survey by PWC, with 375 learners, VR training was cost-parity with classroom learning, 52% cheaper than classroom learning for 3,000 learners and with 1950 learners, VR training was cost-parity with e-learning. Your ROI will be higher if you have more employees to train in metaverse training.
Use cases of metaverse training
AR/VR training solutions have helped numerous organizations improve their onboarding processes worldwide. These entities come in a variety of sizes and operating fields. The International Committee of the Red Cross (ICRC) has already delegated employee training in VR helmets in 2019.
Here are some of the notable use cases of metaverse training.
Healthcare: Meta-medical training
Training medical personnel is one of the most important applications of the metaverse concept. Young healthcare professionals can get practical experience in their own rooms using immersive technologies. Medical staff can practice complex surgery and first aid in a safe environment. According to the latest telemedicine trends, metaverse is being utilized to deliver mental assistance to patients. Remote access to XR technology allows practitioners to train in a joyful and safe environment and share their knowledge with patients during counseling sessions.
Meta personal trainer for fitness
As metaverse has its use in the event industry, its e-learning capabilities can also be applied to the fitness and wellness sector. Although virtual trainers in metaverse, who can ppersonalize your own fifitness circuit may still be in development, some apps already have virtual and augmented realities to assist users in getting in shape. Les Mills Bodycombat, a revolutionary software that allows users to combine gaming and a VR helmet with fitness exercises, marks the dawn of a new era for the industry. Users will be able to work out in fun environments regardless of where they are located with metaverse personal trainers.
Manufacturing: Meta training
Industrial workers must have sufficient experience and practical skills to manage all risks, which can often be a sign of biohazards or other dangers. This means new employees can be a danger to their environment and co-workers while performing their duties. With metaverse training, workers can experience necessary training in safe virtual environments, whereas the onboarding process at manufacturing plants can be dangerous and risky for new employees.
Education: Meta teaching
When it comes to higher education and schooling, hands-on metaverse training is also important. VR headsets will soon be the norm in all disciplines that require practical knowledge, regardless of their specialty. 66% of XR technology experts agree immersive teaching experiences will occupy a unique place in the future’s curriculum. Students will be able to learn all subjects via practice using metaverse teaching platforms that are expected to emerge over the coming years. XR solutions are essential in education discourse to ensure students study in safe and enjoyable environments.
Meta-military training for armed forces
Metaverse training solutions can also be very beneficial to military institutions. Immersive technology can quickly reduce the risks of soldiers’ training programs, just as it does for workers in industrial plants. Soldiers can practice their skills in a metaverse by moving their training. Additionally, soldiers can be more resilient to stress by being prepared mentally for dangerous military situations. Metaverse training is particularly useful for those suffering from PTSD. Virtual reality exposure therapy allows practitioners to simulate dangerous situations in safe conditions.
Metaverse training capabilities in corporate training
Employers face a dilemma regarding corporate training as their workforce must learn new skills, improve their existing capabilities, or complete compliance training. The new reality of hybrid and remote work makes traditional in-person training more difficult. Online and app-based courses can fill some gaps, but not all. How can employers address this problem? Metaverse training is the answer to this.
These are the benefits of integrating metaverse capabilities into your corporate training:
Improved onboarding process
Many organizations focus on improving their onboarding process to make a good first impression on employees. Onboarding experience can have a direct effect on employee satisfaction, efficiency and retention, as well as productivity. Managers want all of these factors. The metaverse can be a great way to welcome new employees and give them a glimpse of your company’s possibilities and opportunities. Organizations can integrate training into the onboarding process without it becoming boring or dull.
Safety training in a safe way
Construction firms have always had to be concerned about safety training. It is hard to create real-life situations where employees can take evasive actions. This is why workers are at grave risk when confronted with emergencies or complications. Safety training for industrial workers and construction workers can end all of that in the metaverse. This opens up new ways of learning and training, allowing employees to quickly take action in virtual worlds without being in danger. Employees can learn from their learning curve and overcome their fear when faced with a complex situation for the first time.
Training for technical skills
In-job training is a great way to increase the skills of existing workers and prepare them for their future. This can prove difficult and costly due to budget limitations and limited options. The metaverse has the potential to make it easier to provide technical training for employees. The metaverse allows technical staff to learn new skills without needing to rely on complex options. Metaverse can be used as a virtual counterpart of the real world, allowing organizations to offer better technical training and help them grow. This technology can also help learners gain practical experience and be proficient in their job positions.
Increased sales and customer service
Sales and customer service roles require the ability to tell stories and find new leads. If you don’t have previous experience, it can be difficult to do the same with real customers. With its interactive virtual technology, the metaverse can give sales representatives and customer service personnel the tools they need to analyze and comprehend their communication skills and interact with real intelligence. The immersive learning environment can lead to increased productivity, performance and organizational efficiency. Staff members can also try out their new methods and techniques in virtual reality to see if they have any success.
Hybrid learning journeys
The metaverse can treat a hybrid learning environment, allowing learners to gain real-world experience and essential guidance. The metaverse’s technological capabilities can create real-world scenarios, which will help to improve skills such as problem-solving, resilience, adaptability and data analysis. It can enhance creativity and innovation by adding an element of reality. Additionally, metaverse training errors will not have a negative impact on your life and will not be costly. The metaverse will make terms such as experiential learning and hybrid learning more prominent.
Conclusion
Virtual training software is widespread, and not all companies use this solution as newcomers must first enter the metaverse, which needs metaverse development. While this initiative is slow to implement, metaverse development deserves a distinct place in the global IT services market. This is why the IT industry will continue exploring new opportunities for training in the metaverse. According to forecasts, the global metaverse market will be worth approximately $800bn by 2024. It is a worthy prediction that merits an investment. Venture capitalists all over the world continue to inflate this metaverse bubble. XR technologies, blockchain, metaverse, gamification cryptocurrency, and other innovative market solutions will eventually pave the way to web3, which will open up new opportunities for remote learning.
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